Welcome to the vast universe of Star Citizen! As a new player, you’re about to embark on an exciting journey in a dynamic, ever-evolving game. However, before you dive into the Persistent Universe or take on missions in Squadron 42 (releasing in “2026”), it’s essential to understand the Terms of Service (TOS) set by Roberts […]
Tag: star citizen
What we know: Maelstrom
What is Maelstrom? Maelstrom is a physics-based destruction system that models damage based on material properties, affecting ships and structures. It replaces designer-set hitpoint values for ship structural components with precise calculations, enhancing realism. Gameplay Changes Broader Impacts Maelstrom may strain performance but is optimized for Star Engine (the engine that powers Star Citizen). It […]
Increasing Star Citizen Framerates
Star Citizen is a challenging game. It is challenging for players for many reasons and a common friction point is that the performance their “good” gaming computer provides while running Star Citizen doesn’t meet their expectations and doesn’t match their experience with other games. Of course “good” is a relative term here because Star Citizen […]